Posts Tagged ‘ndk’

One of the developers of the developer blog said that if the company suspends work on for systems, Microsoft. The reference is, of course, about Windows Mobile and Windows 7 Series Phone.

The reasons are simple:

* Windows Mobile: for the moment no one knows what will happen to the “old” operating system.
Phone * Windows 7 Series: want freer access to the system, which allowed to implement the program better. In its present form can not arise .

does not WP7Series deleted, if Microsoft will make available NDK (Native Kit) welcome the opportunity to join the work because the kernel Windows CE 6 is fully sufficient to what want to do.

Today released the Native Kit revision 3 (NDK r3), offering expanded capabilities to developers. Most interesting to end users is probably enhanced support for OpenGL ES 2.0, now offering improved graphics rendering through vertex and fragment shader programs. has been roundly criticized for lagging behind Apple’s iPhone OS in gaming support. While the new NDK r3 can be used to target devices running 1.5 and higher, the enhanced OpenGL support will only target 2.0 and higher devices, like the Motorola Droid or the Nexus One. On the back end, the new NDK r3 also offers refreshed binaries in line with the GNU Compiler Collection (GCC) 4.4.0, which says will generate more compact and efficient machine code.

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