Posts Tagged ‘ndk’
One of the developers of the Mozilla that if the company suspends work on Firefox for mobile systems, Microsoft. The reference is, of course, about Windows Mobile and Windows 7 Series Phone.
The reasons are simple:
* Windows Mobile: for the moment no one knows what will happen to the “old” operating system.
Phone * Windows 7 Series: Mozilla want freer access to the system, which allowed to implement the program better. In its present form can not arise mobile Firefox.
Mozilla does not WP7Series deleted, if Microsoft will make available NDK (Native Development Kit) welcome the opportunity to join the work because the kernel Windows CE 6 is fully sufficient to what Mozilla want to do.
Today Google released the Android Native Development Kit revision 3 (NDK r3), offering expanded capabilities to Android developers. Most interesting to end users is probably enhanced support for OpenGL ES 2.0, now offering improved graphics rendering through vertex and fragment shader programs. Android has been roundly criticized for lagging behind Apple’s iPhone OS in gaming support. While the new NDK r3 can be used to target devices running Android 1.5 and higher, the enhanced OpenGL support will only target Android 2.0 and higher devices, like the Motorola Droid or the Google Nexus One. On the back end, the new Android NDK r3 also offers refreshed binaries in line with the GNU Compiler Collection (GCC) 4.4.0, which Google says will generate more compact and efficient machine code.
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